Having tested the Assault path in the process of writing my Guide to Sexy Boots (Shadow Warrior Guide) I have decided to fully test all Shadow Warrior paths and share my experience and observations with anyone interested. |
Session 1 - Full Skirmish Bombing | |
Just for fun I decided to run a full skirmish, front lines, "bomb spec'ed," Shadow Warrior and I had a great time, although my version of a great time is probably not the same as yours. ;) Although my mortality rate in this crazy bomb spec was much, much less than it was during melee testing - and I attribute this directly to better gear (3pc Warlord/3pc Invader vs 3pc Invader/3pc Conqueror) and higher renown (RR55 vs RR69,) I found it to have excellent enemy softening capabilities and with good heals it is pretty viable. In either event, we found out a few days ago that with the release of patch 1.3.6 this build will no longer be possible; rather than throwing all my testing footage away, I decided to share it as a fun memory. ( more commentary... ) |
In this "bombing" spec I ran Masterful Aim, Expert Skirmisher, Charge Forth, and Replenishing Strikes which put my heaviest damage at 0-25 feet. I found the damage hit of running Split Arrows undercut my ability to single target. Rather than stacking the typical Armor, I decided to stack toughness and it seemed to work pretty well; ( I rather think the armor or toughness debate is going to boil down to your play style and which classes are hitting you most. ) Lileath's Arrow was by far the best ability in the tree for bombing because it didn't matter if the mdps was in my face or not and also because it kind of worked around the lowered range penalty of Charge Forth; giving me the ability to work at a more traditional Skirmish range. The damage off Lileath's was very respectable and even running at only a 20% crit rate the AoE factor had me crit'ing on every shot. Running this in a group with Leading Shots is beautiful although AP was a bit of a problem at first. I found that a half second-ish pause between button smashing was enough to solve the AP issue; in fact, once I got a rhythm down I never went back to Replenishing Strikes for AP management. Though I will admit that because I personally got very few block/disrupts with my build, Replenishing Strikes was not really providing enough AP return to be worth running for me. Sorc's were my biggest problem in this build, although I don't think this is "unexpected" and to be honest it wasn't that much of a problem, not sure if they simply overlooked me because I was uncharacteristically in the front lines or maybe it was a lack of Sorc's on the battlefield for over a week. (…hahaha…) Anyway, running Concealment was generally enough to escape most of the Sorc's who decided to hit on me. ( hide commentary... ) |
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